What to play after Piano Sonata No. 1 ?
Mozart · difficulty 48/100

Choose your level of commitment: consolidate, move up a tier or prepare a challenge. The top-ranked cards combine difficulty, risk, shared skills and confidence.

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Gentle step

The safest next step.

Gentle
Piano Sonata E flat major Hob. XVI:16
Franz Joseph Haydn
53/100 +5 pts 5-10 weeks
close skills low risk to confirm
A short step up, staying in Intermediate (around grade 6 ABRSM/RCM). The skill that will carry the work: Balance mains — what matters is quality of attack and evenness of tone, not speed.
Gentle
Piano Sonata D major K. 311 (284c)
Wolfgang Amadeus Mozart
53/100 +5 pts 5-10 weeks
partial transfer low risk to confirm
A short step up, staying in Intermediate (around grade 6 ABRSM/RCM). New compared with the previous piece: Connaissance des formes and Style classique — understand the form and the harmony before memorising, or memory collapses the moment you play for someone.
Gentle
Piano Sonata A major Hob. XVI:5
Franz Joseph Haydn
52/100 +4 pts 5-10 weeks
close skills low risk to confirm
A short step up, staying in Intermediate (around grade 6 ABRSM/RCM). The skill that will carry the work: Balance mains — what matters is quality of attack and evenness of tone, not speed.
Gentle
Piano Sonata No. 6
Mozart
55/100 +7 pts 5-10 weeks
close skills low risk to confirm
A short step up, staying in Intermediate (around grade 6 ABRSM/RCM). New compared with the previous piece: Indépendance des mains and Style classique — practise it slowly and hands separately before any attempt at tempo: that is where tension builds up.
Gentle
Piano Sonata No. 10
Mozart
55/100 +7 pts 5-10 weeks
close skills low risk to confirm
A short step up, staying in Intermediate (around grade 6 ABRSM/RCM). New compared with the previous piece: Indépendance des mains and Style classique — practise it slowly and hands separately before any attempt at tempo: that is where tension builds up.
Same level

To widen the repertoire without raising the level.

Progressions computed from difficulty, skill overlap and style between works. A What do we play next? recommendation should remain a pedagogical starting point, not an automatic prescription.