What to play after Three-Page Sonata, for piano ?
Charles Ives · difficulty 75/100

Choose your level of commitment: consolidate, move up a tier or prepare a challenge. The top-ranked cards combine difficulty, risk, shared skills and confidence.

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The safest next step.

Gentle
Piano Sonata no. 2, "Concord"
Charles Ives
80/100 +5 pts 8-16 weeks
close skills low risk to confirm
Progression douce depuis Three-Page Sonata, for piano. Augmentation progressive de 5 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Technique générale, Contrôle du toucher.
Gentle
Piano Sonata no. 1
Charles Ives
80/100 +5 pts 8-16 weeks
close skills low risk to confirm
Progression douce depuis Three-Page Sonata, for piano. Augmentation progressive de 5 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Croisements de mains, Passages rapides.
Gentle
Piano Sonata no. 3
Michael Tippett
80/100 +5 pts 8-16 weeks
close skills low risk to confirm
Progression douce depuis Three-Page Sonata, for piano. Augmentation progressive de 5 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Ornements romantiques.
Gentle
Piano Sonata no. 7 in B flat major, op. 83
Sergei Prokofiev
79/100 +4 pts 7-14 weeks
close skills low risk to confirm
Progression douce depuis Three-Page Sonata, for piano. Augmentation progressive de 4 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Legato, Contrôle du toucher.
Gentle
Piano Sonata
Igor Stravinsky
79/100 +4 pts 7-14 weeks
close skills low risk to confirm
Progression douce depuis Three-Page Sonata, for piano. Augmentation progressive de 4 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Compétences travaillées : Connaissance des formes, Analyse harmonique, Polyrhythmie 2 contre 3.
Same level

To widen the repertoire without raising the level.

Progressions computed from difficulty, skill overlap and style between works. A What do we play next? recommendation should remain a pedagogical starting point, not an automatic prescription.