What to play after The Celestial Railroad, take off for piano ?
Charles Ives · difficulty 55/100

Choose your level of commitment: consolidate, move up a tier or prepare a challenge. The top-ranked cards combine difficulty, risk, shared skills and confidence.

Back to the full work page
Gentle step

The safest next step.

Gentle
Fantaisie burlesque, I/11
Olivier Messiaen
60/100 +5 pts 6-12 weeks
close skills low risk to confirm
Progression douce depuis The Celestial Railroad, take off for piano. Augmentation progressive de 5 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Contrôle du toucher.
Gentle
7 Pieces for Piano
Carlos Chávez
60/100 +5 pts 6-12 weeks
close skills low risk to confirm
Progression douce depuis The Celestial Railroad, take off for piano. Augmentation progressive de 5 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Phrasé, Contrôle du toucher.
Gentle
Rough and Ready
Charles Ives
61/100 +6 pts 6-12 weeks
close skills low risk to confirm
Progression douce depuis The Celestial Railroad, take off for piano. Augmentation progressive de 6 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Demi-pédale, Nuances.
Gentle
Enchantment, for piano
Howard Hanson
61/100 +6 pts 6-12 weeks
close skills low risk to confirm
Progression douce depuis The Celestial Railroad, take off for piano. Augmentation progressive de 6 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Phrasé.
Gentle
PAR T.S.F., H.173bis
Bohuslav Martinů
62/100 +7 pts 6-12 weeks
close skills low risk to confirm
Progression douce depuis The Celestial Railroad, take off for piano. Augmentation progressive de 7 points de difficulté, idéale pour consolider les acquis sans risque de blocage. Nouvelles compétences abordées : Nuances.
Same level

To widen the repertoire without raising the level.

Progressions computed from difficulty, skill overlap and style between works. A What do we play next? recommendation should remain a pedagogical starting point, not an automatic prescription.