What to play after Violin Sonata in D minor, H.3 ?
Arthur Honegger · difficulty 68/100

Choose your level of commitment: consolidate, move up a tier or prepare a challenge. The top-ranked cards combine difficulty, risk, shared skills and confidence.

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Gentle step

The safest next step.

Gentle
Violin Sonata in E
Paul Hindemith
73/100 +5 pts 7-14 weeks
close skills low risk to confirm
A short step up, staying in Advanced (around grade 8 ABRSM/RCM). The skill that will carry the work: Vibrato and Legato d'archet — what matters is a steady sustained tone: bow speed, contact point and pressure even, before any thought of speed.
Gentle
Violin Sonata no. 2, H.24
Arthur Honegger
72/100 +4 pts 7-14 weeks
close skills low risk to confirm
A short step up, staying in Advanced (around grade 8 ABRSM/RCM). New compared with the previous piece: Passages rapides and Vibrato — practise it slowly, separating left hand from bow: bow alone on open strings, then the fingering silently.
Gentle
Violin Sonata no. 3
Charles Ives
74/100 +6 pts 7-14 weeks
close skills low risk to confirm
A short step up, staying in Advanced (around grade 8 ABRSM/RCM). New compared with the previous piece: Trilles and Vibrato — practise it slowly, separating left hand from bow: bow alone on open strings, then the fingering silently.
Gentle
Violin Sonata no. 1, H.17
Arthur Honegger
72/100 +4 pts 7-14 weeks
close skills low risk to confirm
A short step up, staying in Advanced (around grade 8 ABRSM/RCM). The skill that will carry the work: Vibrato and Legato d'archet — what matters is a steady sustained tone: bow speed, contact point and pressure even, before any thought of speed.
Gentle
Violin Sonata in C
Paul Hindemith
75/100 +6 pts 7-14 weeks
close skills low risk to confirm
A short step up, staying in Advanced (around grade 8 ABRSM/RCM). The skill that will carry the work: Vibrato and Legato d'archet — what matters is a steady sustained tone: bow speed, contact point and pressure even, before any thought of speed.
Same level

To widen the repertoire without raising the level.

Progressions computed from difficulty, skill overlap and style between works. A What do we play next? recommendation should remain a pedagogical starting point, not an automatic prescription.